Politics affecting our medium
With the turn of the year and a new Presidency, we find ourselves under new leadership and new ideals. These ideals come attached to a narcissistic and belligerent bully who despite all his negative qualities, is actually making good on his campaign promises.
And one of these promises is the building of a wall segregating Mexico from the U.S., much like the Berlin wall separated the East and West. Except that ours is to keep people south of the border from coming into our country, and Berlin’s was meant to keep people from defecting.
During his campaign, Trump criticized Mexico for sending drugs, criminals, and rapists into the U.S., but despite his assertions and lies that nothing good comes from Mexico, there are many positives. And these positives are not limited to tequila, mariachis or tacos.
Machinery, oil, agricultural products and car parts are among the most imported products from Mexico. CBS News did a detailed analysis of how an imposed tax of 20% of imported goods from Mexico would not make them to pay for the wall, but instead would make prices rise on imported goods sold in the U.S., and in turn, force Americans to be the ones that end up paying for it.
And this is without us getting into the ideological, inhumane and overall perception of the rest of the world towards us, no longer being viewed as the beacon of hope, and assuring that we give enough fuel to the propaganda that ISIS will surely use to recruit.
But how does ‘The Wall’ affect the video game industry? A study from 2015 illustrates the growing game industry and the revenue made from each country. Mexico ranked second behind Brazil in total revenue from sales in Latin America, accounting for over 30% of them.
Top countries in video game revenue in 2015:
Import ban would effectively minimize the amount of products that would make it into the U.S., hurting a growing stream of revenue and crippling any momentum that video games are gaining in Mexico and other countries. This would also hurt physical media, almost assuring that price tags on games and machines will rise, possibly forcing us to more frequently adapt digital media.
Discs, cartridges, cases, pamphlets, electronic components. Their production costs would drive up the prices of consoles, computers, games, and developers would have no other choice than turning around and giving us the bill.
Perhaps this is a game of chicken and eventually Trump will wake up and realize that this will hurt the U.S. a whole lot more than any benefit could offset. Or maybe this will force the video game industry into once again changing and adapting to the world with the changing markets.