A Rundown Of EVERY New Mario Kart 8 Deluxe Feature

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With Mario Kart 8 Deluxe right around the corner, the list of new features is finalized. The game is packed with a new battle mode, items, and characters, plus many other things. To make sure you are in the know, we’ve made a nice list of EVERY new feature in Mario Kart 8 Deluxe.

New Battle Modes!


One of the most advertised features of Deluxe is its revamped battle mode. The new battle mode has five different selections of crazy modes that will surely make the fun last.

  • Balloon Battle: The classic mode where players use items to pop opponents’ balloons or steal them in order to score points. This mode is now closer to the point-based set-up seen in Mario Kart Wii and Mario Kart 7, rather than the last man standing set-up of Super Mario Kartand Mario Kart 8.
  • Renegade Roundup: A new mode in which there are two teams on the battle course. One team has to use Piranha Plants in order to capture players from the other team. The other team tries to stay away until the time runs out, and can free eliminated members of their team.
  • Bob-omb Blast: A returning mode from Mario Kart: Double Dash!!, in which players attack one another using Bob-ombs to score points and can carry up to 10 Bob-ombs. Different from the original version, this mode is now also combined with Balloon Battle, with the same five balloons.
  • Coin Runners: Originating in Mario Kart Wii, this mode was last seen in Mario Kart 7. Players must collect Coins scattered across the course in order to have the most by the end of the match. Plays more akin to the Mario Kart Wii version of the mode, with players having no limit to the amount of coins they can collect, as opposed to the 10 coin limit in the Mario Kart 7 version.
  • Shine Thief: Another returning mode from Mario Kart: Double Dash, players must retrieve a Shine Sprite and keep hold of it until the time runs out, while other shineless players use items against whoever has the Shine to force them to drop it.

New Battle Mode Stages

Also included with the revamped battle mode are eight battle arenas replacing the reused tracks in the original Mario Kart 8. Five of the stages are new, while three are returning from previous games in the franchise.

The five new courses are:

  • NEW Battle Stadium: Takes place in a large arena that clearly draws inspiration from the games own Mario Kart Stadium race course, the course features anti-gravity loops and turns. This seems to be the standard and simple course of the battle mode.
  • NEW Sweet Sweet Kingdom: This arena places you in the middle of a sweet kingdom where you duke it out. Just like Battle Stadium, this course is very similar to the Sweet Sweet Canyon racetrack in the main game, even remixing that tracks theme for the battle arena.
  • NEW Dragon Palace: What if Dragon Driftway was a battle arena? You get Dragon Palace. At the center of the course there is a courtyard with two statues of the infamous Gobblegut boss from Super Mario Galaxy at the center. North of the courtyard is a building which can be accessed by breaking down screen doors with items. The music is a remixed theme of Dragon Driftway.
  • NEW Lunar Colony: Taking some inspiration from the Mario Kart 7 Rainbow Road in which part of the race took place in a low-gravity moon, Lunar Colony makes that moon the battle arena. The arena is filled with craters which players will fly far from after jumping over them with the low-gravity physics present in this course.
  • NEW Urchin Underpass: Splatoon makes a mark on Mario Kart 8 Deluxe in this arena that makes the popular map in the original Splatoon a battle track in Deluxe. The course is filled with ink puddles, bridges, and jumps, just like the original map.

The three returning courses are:

  • 3DS Wuhu Town
  • GCN Luigi’s Mansion
  • NES Battle Course 1

New Characters


Mario Kart 8’s DLC introduced new characters into the mix. Deluxe takes this further by introducing returning and two brand new racers to the franchise.

The returning characters are:

  • King Boo
  • Dry Bones
  • Bowser Jr.

New characters to the series are:

  • Inkling Boy
  • Inkling Girl
  • Gold Mario

Gold Mario is the only character which is unlockable in this game. You can unlock him by winning all 200cc Grand Prix cups.

There is also a Splatoon amiibo costume which can be unlocked with a Splatoon amiibo.

New Gameplay Features


Mario Kart 8 Deluxe also brings new improvements in the gameplay department, by adding new features and items.

New/Returning Items:

  • Boo: This item returns from Mario Kart DS and gives you temporary invisibility and takes a item from a racer away and gives it to you.
  • Feather (Only battle mode): This item allows you to jump over other racers to avoid obstacles and take their balloons.

Pink Drift

The pink drift is the next tier of drifts beyond the tier 1 blue drift and tier 2 orange drift. The boost from this drift gives you a little over two seconds of speed boost for you to get ahead of opponents.

Two Items

You can now hold two items instead of one! This works similar to how Mario Kart Wii’s item system worked, with one item being dragged and the other stored up for use.

Smart Steering and Auto Accelerate

Novice player should be pleased to hear that their transition to the Mario Kart franchise is aided by Smart Steering and Auto Accelerating feature that can be enabled in menus. This will help players to stay aways from edges and not to have to press a button to accelerate.

Quality of Life

  • Motion blur when boosting is present in LAN and online mode. In earlier builds, it was also present in splitscreen.
  • The game now renders in native 1080p on TV mode, instead of the 720p in the original Wii U version; however, it will still render in 720p on Tabletop or Handheld mode.
  • The shadows present are of higher quality in multiplayer.
  • If a Blooper is about to ink the player as they cross the finish line, the player will still get inked. This is unlike the Wii U version, where the Blooper disappears instead.
  • If the Smart Steering mode is on, the player’s vehicle will have an antenna sticking out its rear end. The antenna blinks when Smart Steering is active.
  • The course map is white instead of blue, including the maps of the Rainbow Roads and GCN Baby Park, which have multiple colors in the Wii U version.
  • You can now change your Kart and character in a lobby in Online matches




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