Chicken Wiggle: Review

No comments

Product Provided by Atooi

Chicken Wiggle is a 16-bit-style puzzle-platforming game made by Atooi for the 3DS. Atooi has made many other great games such as Mutant Mudds and Xenodrifter, and those games have many unique designs. The same can be said for Chicken Wiggle. In this game, you play as a chicken with a friendly worm, kind of like a Banjo-Kazooie-style duo. The chicken moves and jumps, nothing unique compared to other platformers. But the worm is what sets this game apart from most platformers. It can stun enemies, or grab most solid objects to pull the chicken over there. While there is a “story mode” with a total of 48 levels, you will likely spend most of your time in the level creator. That’s right, you can even make your own levels, and share them online, too. And man, it is fun.

Playing the pre-made levels is one of the first things you should do in Chicken Wiggle because it teaches you what each object/enemy does, so you can use that knowledge while creating levels. When you first start it, a quick cutscene is shown that tells you someone has captured a ton of chickens, but then the chicken you play as escapes and meets the worm, who joins him so he can help rescue the captured chickens. That’s the majority of the story. You don’t get any more story until the very end, and all that. To be honest, I completely forgot there was even a story until the very last level.

There is a total of 8 towers in the pre-made levels, each containing 6 levels. Each of these towers has their own theme with different music and visual elements, such as the designs of the blocks and the background. The music is really good and catchy (especially the “Under Construction” song, one of my favorites), but it’s personally not something I’d listen to outside of the game. Each of the levels is a great length of about 10 minutes, they are expertly designed, and most of them aren’t too easy or too hard, instead, they are just right. I say “most” because a few of the later levels can get frustratingly hard due to a sudden difficulty spike. In each level, you want to progress to get to the end, where you find a captured chicken. You can unlock the cage and free the chicken using the worm, but it will end the level. There were a few times where I accidentally ended the level when I didn’t want to because I didn’t find all of the loot or FUN letters (things I will get to later). In the level creator, you can choose other objectives for levels, such as collecting all the loot or killing all the baddies, so it was pretty disappointing that all the levels had a “rescue” objective.

Now, back to the loot and FUN letters. In the pre-made levels, there are 100 pieces of loot and 3 FUN letters. The loot isn’t too hard to get, as it usually is on the path to the end goal. the F FUN letter is also usually really easy to get, as it is almost always in plain sight at the start of a level. The N letter is slightly harder to find, but not too hard because it is almost always near the ending objective. However, the U letter can be frustrating to find because it could be almost anywhere in the level. It is usually hidden in a wall you can walk through, but they appear just the same as a solid wall. I spent lots of time just checking to see if I could walk into every single wall until I found the U because it is rare for there to be a hint that shows you where it is. I eventually collected every piece of loot and all the FUN letters in all 48 levels, but I was extremely disappointed when I found out that there was absolutely no reward for 100%-ing the game. I was expecting something cool like a special world, but instead, I got nothing. Not even a single line of text that congratulated me for finding everything.

Next up is the level creator, where the game is really strong. You start by naming your level, choosing the objective type, and the theme of your level. You can also choose to write some hints or include some tags so it’s easier for users to find your level when they search for a specific word. Yes, that’s right: you can actually search for levels, something that even Super Mario Maker for the Wii U didn’t allow you to do. And in Super Mario Maker 3DS, you couldn’t even share your levels online, yet Chicken Wiggle allows you to. Creating levels is extremely fun, but it takes a lot of time and requires a bit of creativity. There is a great variety of objects to use, as well as a lot of enemies and hazards. You could sink so many hours into creating levels just because there is so much variety, and it’s amazing. The level creator is slightly hard to use at first, but it’s pretty easy to use once you get the hang of it.

Overall, Chicken Wiggle is a great game. Creating levels is a joy, but the story mode has a few problems, so in the end, I would give the game an 8.5/10. If you have $15 you want to use to buy a game, definitely get Chicken Wiggle. It’s one of the best games with a level creator out there.

Chicken Wiggle Quick Review (1)

Leave a Reply

Fill in your details below or click an icon to log in: Logo

You are commenting using your account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s