Turning a profit
Tokyo RPG Factory seems to be fairing a lot better, because after posting losses of 244 million yen ($2.41 million) in their last quarter, they are reporting that on their most recent one ending in March they had a profit of 236 million yen ($2.2 million).
Coincidentally, this is the same period in which it say I am Setsuna be a launch title on the Nintendo Switch, with a physical copy available in Japan while in North America it was available as a download. Versions of the game belonging to the other consoles had released as late as summer of 2016, indicating that most of this profit came from Switch.
Neither Tokyo RPG Factory nor Square Enix have released specific numbers on how the title has fared on Nintendo’s newest system, but for a turnaround like this to happen you could safely assume that the Switch had a lot to do with it.
Also, I am Setsuna benefited as much from being available at launch to also being the only real JRPG, with The Legend of Zelda: Breath of the Wild as the only other game reminiscent of an RPG.
The follow-up to I am Setsuna, Lost Sphear, is scheduled to launch on the Nintendo Switch this January 23rd and will retail for $49.99. A trailer was released a week ago, highlighting the gameplay.