The real test beings
And just like that, the Nintendo Switch has received the first, and perhaps biggest, third-party title.
It has been a long time since big third-party titles have embraced a Nintendo system, but the Switch has changed the narrative, with reports of developer after developer praising their sales on the system. Up to this point the games released, for the most part, had been indie or smaller in magnitude, especially when compared with a title like DOOM.
Before Bethesda was revealed to be working on the game for the Switch system the stigma of it not being powerful enough to handle big third-party games was prevalent, as well as Switch not been battle tested to prove once and for all that a Nintendo system can be a viable option for other companies to sell their biggest titles in.
Now the real test beings.
Much is been said about games like DOOM, Skyrim, and L.A. Noire and how future third-party support depends on their performance, and in a world where EA still is reluctant to support the system, or where Capcom has held back games, it could very well be true that November releases will provide the results the companies need to finally decide how they will be supporting Switch.
The Nintendo Switch cannot compete visually against the Xbox One or the PlayStation 4, but what Bethesda has done with DOOM on the Switch is nothing short of remarkable, and it deserves not only our attention, but our approval by going out and purchasing the game.
Hopefully, enough Nintendo fans will see their attention to detail and care in making it work on Switch and will reward them, and in turn reward all of us, by proving third-party AAA games have a newfound home.